Digimon COTD: Meatvolution

Meatvolution—A silly name but a serious healing card that recovers 300 HP when evolving.

What’s good about it: There’s nothing more to say than free meat! HP +300 (nearly unvoidable) outside of the Support Phase is pretty ridiculous, and like most utility-evolutions, Meatvolution sets your new Digimon up for success early. In this case, you get to use that shiny new Digimon for a much longer time before being forced to evolve again. It’s as powerful as Recovery Disk, which is often played in HP Recovery decks.

What’s bad about it: As typical with utility evolutions, you’ll have to evolve from DP and have your evolution taken care of independently of the card. This is just a bonus you get for doing things the old-fashioned way. It also still costs you a card from hand (and all your DP) so watch your card advantage. If you don’t actually need the extra 300 HP, this card can be a misplay or dead in hand.

Tips: Make sure whatever you’re going to with this card can use the 300 extra HP. It’s especially good when you can search Meatvolution card situationally from your deck. Almost always, “Level Crush” will provide you with far more HP; so always ask yourself if you are heavily gunning for an HP-based strategy or just want to shore up some weaknesses in your existing Digimon. Overall, it’s not a bad pick once you have your DP/evolution squared away.

Alice

Alice is the webmaster of VMundi, author, editor, mathematician, and autodidact. She has over 6 years of publishing experience writing articles for various self-run sites. Her interests include game design, economics, Game Theory, graphical design, quantum mechanics and mathematics.

  • Alice

    reply Alice ,

    This card has been erratad. The image is up to date.

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