Digimon COTD: Witchmon

Witchmon is a  Champion that Boosts Power and can evolve to types.

What’s good about it: It fits with  typical  x3 VS while adding some other coverage for , which is the best type for taking out Nightmare digimon in one hit.  x3 VS almost always evens the playing field when they inevitably end up at a higher level than you. +30P is higher than average, helping speed up evolution. Evolving to  type lets you play [card img=”https://www.v-mundi.com/wp-content/uploads/2016/08/134-Angewomon.png” name=”Angewomon”] for [card img=”https://www.v-mundi.com/wp-content/uploads/2016/08/092-Mastemon.png” name=”Mastemon”] decks, and other / crossover decks without any downside of being threatened by an extra x3 VS. Even the small HP +50 is good for covering some of Nightmare’s excessively weak HP. The uncounterable evo-bonus is a godsend for protecting her modest circle.

What’s bad about it: It’s not fully , so it can’t evolve from . Witchmon’s support reduces both and to 0, making top-deck supporting risky.

Tips: This card is a tactical choice for your Destiny Zone If your partner is BKGatomon, despite its overall low stats. Witchmon’s support ability plays well with Cross abilities like “x3 VS” (which she has), “1st Attack” and “Drain”. Since the power boost happens before the x3 VS, it can easily generate a KO, and Nightmare decks typically change the opponent’s type to Engima so they leave nothing to chance here. Nightmare almost never has 1st Attack, but Wind has a lot; so pairing +400 with 1st Attack is stronger than the option-level support Behemoth by magnitudes, and easily generates KOs. Drain is just exhausting to fight if it gets such a power boost.

Alice White

Alice is the webmaster of VMundi, author, and editor. She has over 11 years of publishing experience writing articles for various self-run sites. Her interests include game design, writing romance fiction, economics, Game Theory, graphical design, and mathematics.

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