Digimon COTD: Megidramon

Megidramon—Crazy, Passive-based, maniac Digimon.

What’s good about it: [card img=”https://www.v-mundi.com/wp-content/uploads/2017/08/044-Megalogrowlmon.png” name=”Megalogrowlmon”] provides via evo-bonus a huge recycle on par with [card img=”https://www.v-mundi.com/wp-content/uploads/2016/08/182-Vending-Machine.png” name=”Vending Machine”]. It has a very easy DNA, since half the requirements just have to be and Level U. The HP on this incarnation of terror is huge for its type. “Attach D”, while not incredibly ridiculous by itself compared to other Cross-abilities, is monumentally horrifying when paired with the passive “Attachment Slots +2” and “Unaffected by Shatter”, since this means you can set up 3 (non-Ace, non-Firewall) attachments from your deck in a row, with no ability to be stopped, all of which can form a complex combo. Megidramon can also change its type every turn to make best use of all the type-requiring attachment cards and evade “x3 VS” abilities the opponent may have. The cherry on top is how it slowly corrupts the opponent’s deck into oblivion over time.

What’s bad about it: Try actually setting up those 3 attachments with only its attack. I dare you. Any opponent with an ounce of fore-thought will see right through it and plan around it, possibly going for a one-hit KO with their Ace. Megidramon also has a more “balanced” spread of attack Power for its huge DP cost, so it doesn’t really stand out anywhere, including . This is a nearly pure-setup Mega and should be supported as such. Corrupting 1 every turn is very slow if you’re not also supporting with similar abilities. Changing your type away from Dragon usually makes you more vulnerable to “x3 VS” in general (opponents can play Digimon on their turn, you know) and turns off a lot of the best Dragon supports. In addition, an opponent with the rare Counter- (or “to-Zero”) is going to see your setup coming a mile away and make you eat dirt.

Tips: While it’s usually not advisable to build your supports/options around your Mega, Megidramon makes it necessary to at least coincidentally support it. Without backup, it’s just a whole lot of effort for very little payoff. If you can keep its health up, anticipate anti-Cross plays, outfox [card img=”https://www.v-mundi.com/wp-content/uploads/2016/08/074-Vademon.png” name=”Vademon”], [card img=”https://www.v-mundi.com/wp-content/uploads/2020/11/036-LovePatch.png” name=”Love Patch”] and [card img=”https://www.v-mundi.com/wp-content/uploads/2020/10/010-Ghostmon.png” name=”Ghostmon”] plays (you do have extra slots lying around for them to use), and keep your opponent dealing with this five-alarm-fire of a Digimon, it’s incredibly rewarding. Make sure that the support for it in your deck works just as well for your Level C and Us, unless you have a dedicated speed-evolve strategy like [card img=”https://www.v-mundi.com/wp-content/uploads/2016/08/163-Hyper-Digivolve.png” name=”Hyper Digivolve”]. See also Incubator COTD for more attach combos!

Alice White

Alice is the webmaster of VMundi, author, editor, mathematician, and autodidact. She has over 9 years of publishing experience writing articles for various self-run sites. Her interests include game design, economics, Game Theory, graphical design, and mathematics.

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