Sniper Disk—Evolution that lets you “snipe” cards right out of the opponent’s deck.What’s good about it: You get to see your opponent’s entire deck and every card that remains. This can target an Ace! It can also target Firewalls. You can hit an opponent’s Partner or Level Us to stop their plans early. If you hate being “sacked” by lucky late game draws, this fixes that problem immediately. Opponent can’t simply mulligan-spam into their best cards. You still get +20DP (up to +40P) as long as don’t mind much weaker sniping. What’s bad about it: You have to actually evolve by DP. Gaining the extra DP bonus means you’re not using this card to stay ahead, you’re using it for damage control. Opponents can actively/passively resist this card with simple Recycle abilities, many of which are abundant and incidental. Significantly less effective later in the game and/or after Partner/Ace/Firewall cards have been played. Need to have a legitimate evolution strategy independent of this card—it’s not Digivice after all. Tips: This one speaks for itself. Make sure you have a good evolution structure to your deck independently of Sniper Disk. The 40 DP is probably enough to always evolve (similar to Digivice), so you may be tempted to only use Sniper Disk. The problem is you will fall into a trap—Digivice lets you ignore DP, for use with the next evolution, DP-cost cards, and is effectively infinite DP. Sniper Disk would only work without additional racking when you’re willing to get a much weaker effect and/or willing to lose all your DP cards. One remedy for this problem is to use Super Tag first to protect your DP, then Sniper Disk to full effect. Always try to memorize the remaining cards in your opponent’s deck (you only get one shot). Snipe cards as mentioned above, which are Aces/Firewalls/Partners and other cards that may be problematic for you to deal with, or give the opponent fast or immediate upcoming advantage, especially if they do something reckless like spam mulligans. Try to use Evolution searchers to get this card when you need it, before all the good stuff gets played.
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