• The first medium-sized set in almost 2 years! TOY marches in 50-cards strong, packed with new strategies, tough choices, a new card type, and new mechanics.

    • 50 New game cards
    • New card type: Mastery, 2 cards
    • New mechanic keyword: Turbo
    • Upgraded art style from old cards
    • 9 Level R
    • 7 Level C
    • 9 Level U
    • 3 Level M
    • 16 Option cards
    • 3 DATA cards
    • Powerful effects but opponent choice
  • Card types and abilities are reinforced from prior releases!

    • 6 Grudge attack ability
    • 6 Attach cards
    • 1 ACE
    • 5 Firewalls
    • 4 (all) Dark Masters by popular request
    • 1 Firewall themed for each Dark Master
    • DATA cards for each Dark Master
    • 2 new Ruler Digimon
    • 5 Mamemon family cards
    • 19 share a Digimon name with others
    • Effects that passively apply from the DP zone

What’s new?

Gone are the days of sparse evolution-boxes, or generic DP cost bonuses; in with more names, and more unique bonuses. The DOT style returns for 2 cards and the art is better than other sets overall, I hope. Within the theme, TOY features many Digimon that are puppets or have a connection to puppets and toys. A secondary, yet intersecting theme is a completion of the Dark Masters from Digimon Adventure: Pierrotmon, Pinnochimon, and DATA and Firewall cards themed on each Dark Master. A tertiary theme is mutant Digimon, because artificial Digimon and mutations coincide. Finally, the missing members of the Mamemon family make their Debut: Metalmamemon, Bigmamemon (twice each) and Catchmamemon returns in 3D glory.

If you’re still getting used to them, the 3 new symbols make a return as well.

— Attach. Signifies a card that can be attached. All magenta text after this symbol is active when attached.

— Permanent effect. When you see this on a Mastery or evolution box, it denotes a permanent effect which continually applies until voided or removed from its zone. Some cards may specifically void this symbol, in which case permanently void permanent effects, as though they were cards. Armadillomon and Clear Wall will remind players to void effects with that symbol permanently.

— Opponent. This is simply the word “opponent” compressed for space and ease-of-reading. It is intended to resemble a target and the letter O, for “target opponent”.

Mastery Cards

1 Mastery may be optionally included in a player’s Destiny Zone during deck construction and counts toward the deck size limit. Apply all permanent and passive effects at all times unless being voided or is removed from the zone. These bring some immediate effects to decks that want a certain play style, with an upside and some downside trade-off.

TOY Full Spoiler

Gallery of All Cards (Full Layout)

Yeah, the FAQ is updated for Pierrotmon DATA and Clown Trick. I have anticipated your confusion :P

Alice White

Alice is the webmaster of VMundi, author, editor, mathematician, and autodidact. She has over 9 years of publishing experience writing articles for various self-run sites. Her interests include game design, economics, Game Theory, graphical design, and mathematics.

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