Status

Card change: Millenniumon DATA

Card Change—Millenniumon DATA is ridiculous!

It’s time this one had a wee bit of an update. Millenniumon’s DATA card has been heavily contentious since its release (and before its release frankly). There’s an obvious bug that needed plugged with this little blighter for quite a while. Thanks to user Darkness for motivating me to finally solve the problem :)

The bug: Mulligan your hand until you get this on turn one. Fetch your ACE, Partner, Firewall or any 2 cards that will allow you to set up. Your mulliganed trash goes back into the deck. Your only sacrifice was evolving to Mega, which may not even be necessary if you grabbed Download and any Level U.

The fix: Firstly, let’s put a stop to mulligan breakage. Mulligans are intended to be risk-reward, at least for a while until you can get some other cards to replenish the deck (provided this is your style). A clause was inserted that you (Do not use if you mulligan this turn). Following that, we double down on restrictions by forcing a player to pick 1 from the trash and 1 from the deck. The whole idea behind shuffling the trash back in before picking was to allow seamless picking from either zone. In this case, we’ll restrict access to the cards you want so that you have to wait till mid/late game if you want to get two nice cards for the price of a data-break.

The future: Going forward, will this fix the inherent problem? It’s difficult to say. Searching effects are always very powerful in any strategy game. It’s appropriately costed as long as a perfect early play isn’t possible with that cost (no late-cost is ever enough to equal a perfect early opening in any game). One possible existing exploit is to use repeated mulligan to get this card again, then wait one round to activate it and do something similar to what you would before the fix. Maybe not exactly the same, since you won’t have access to 2 from the deck and therefore how much you mulligan actually matters (notably, if this card is later in your deck, you’re punished less in this case). However, it can’t be denied that this will hamstring powerful opens such as Download+Ultimate, Partner, ACE, and so on. More to the point: this will give an opponent a turn to respond. One of the picks is now visible from the trash and therefore can be anticipated. Plus, they can now aggressively mulligan for their blocking/counter play. Only time can tell if this will be enough to curb the madness of Millenniumon.

If you have anything to add, don’t hesitate to reach out and leave a comment!

For those of you who use Tabletop Simulator: the module will not immediately be updated, so please use this post as reference material until then.

Digimon Errata May 2018

Today set “Bit Depth” releases and with it, our (hopefully) final set of erratas for past cards. Several cards had their evolution boxes expanded (in preparation), patter streamlined, effects re-balanced, bodies changed, and so much more. Don’t get too excited, it’s mostly just typo fixing and patter updates. So that players don’t feel like the erratas differ too much from the look and feel of new cards, each changed card has had the new Bit Depth font changed for its effect text as well. Some of the fixes are merely correcting errors from the previous errata (Panjyamon from the subtype update, we forgot his marine type!) but will still get the font change. Be sure to update your decks accordingly!

Check the card gallery to see for yourself.

Errata List
Type listed is the primary printed type only, so you can find it in the Gallery more easily.
Read more

Deck Size Change – Construction Legality

With the release of Bit Depth, it’s time to officially unveil a change to the game’s basic deck construction rules that we’ve been playtesting. This is something that came about after we announced we would be working on the new set (Bit Depth) 9 months ago. As this has had incredibly positive results, damn-near zero negatives, and fixes several aspects of the game, we’re proud to announce a very carefully crafted change to deck size! If you’re just here for the rules and don’t care about the “why”, skip to the Pre-Setup Procedure section. Read more

Card template change!

Subtype Change

The card templates for Digimon Battles now reflects the subtypes better. Instead of a permatext denoting that it’s “Also ” etc, it now displays all the subtypes in a new black bar under the primary type icon. The site currently has all the new images updated but TTS and OCTGN do not yet. The change is superficial only, so you won’t be required to update your decks. Example of the change below:

Promo Cards – Dukemon & Herculeskabuterimon

Along with some emergency-erratas taking place after the launch of Data Breakers, we’re bringing two new Promo cards that will be legal for play and available on both Tabletop Simulator and OCTGN: Dukemon and Herculeskabuterimon.

Originally, these cards were slated for a much later set release that would likely come out at the end of the year. Instead, we’re moving them up since they’re fully ready for play and to apologize for the mini-errata coming soon, as well as the lack of COTDs. Those COTDs did have to be put on hold temporarily however, since much of our attention has been diverted attempting to convert Alsciende’s NetrunnerDB into a DigimonDB, as well as other side-projects. For now, we’re shelving it since it’s eating up too much time and should return to COTDs and design shortly. Without further ado, here are the new cards!

These aren’t being released as part of a specific set. Instead, they are numbered for the “PR” or “Promo” pool of cards. We’ve had promotional cards before, but they were always previews of upcoming sets. This time, we’re starting a promo pool so cards can be released in-between sets, especially ones that would be nice to have in the game but won’t fit within the parameters of the next set.

These aren’t really an apology and were going to be released anyway :)

Digimon Errata (Sets BR-EX) Aug-2017

In preparation for set “Data Breakers” which is coming very soon, we have gone over the base set and first expansion yet again. Several cards had their evolution boxes expanded (in preparation), patter streamlined, effects rebalanced, bodies changed, and so much more. Don’t get too excited, it’s mostly just typo fixing and patter updates. For example, any Set EX cards had their “Look at the top X of own deck and put them on the top or bottom in any order” condensed into “Recode X’. Recode is a new keyword for the Data Breakers set, which does as advertised just there. If you need a list to figure out what needs updated in your deck, check the full errata list below:

Check the card gallery to see for yourself.

Errata List
Type listed is the primary printed type only, so you can find it in the Gallery more easily.
Read more