This article was previously absolutely pitiful. It’s been entirely overhauled by fixing errors, adding up to date relevant examples, and explaining a lot of more nuanced and new concepts having to do with advantage.
The TCG-obligatory “Card Advantage” article. I’m going to make this really short and to the point because so many card games already have hundreds of articles on this concept that it’s really not necessary to spend three paragraphs telling you what it is, then convincing you it’s right, then going into excruciating detail about it. What is Card Advantage? It started back in the Magic the Gathering community when some smart people figured out that having more cards than the opponent leads, on average, to victory. Given that all players are competent and playing the best decks, it’s supposed to be a mental equalizer that tests the limits of two duelists. Read more